Isaac Karth's generative design portfolio
featuring a selection of projects.
Sumer
A re-implementation of The Sumerian Game and Hamuarbi
Terrain Generation from Noise
Building a generative system as an educational demonstration
Ocean Terrain Generator
An interactive, procedurally generated artwork
Virgil's Commonplace Book
A computer-generated novel and travelogue
Invisible Cities
A short film about dreams, architecture, and neural networks